
Its major series, it turned out, is Crossfire, the biggest first-person shooter in the Asian market.

He’d taken it to the major GDC event in San Francisco in March and met a company he’d never heard of, Smilegate, a South Korean publisher and developer of free-to-play online titles. Blitz collapsed.īut Philip had an idea for a new game, a sandbox adventure set in a persistent multiplayer universe. But then the smartphones and app stores came along taking a lot of that work away the publishers stopped calling.

For 20 years, the business model had been to work with publishers on comparatively quick licensed game tie-ins – console versions of kid’s brands like Barbie, Sponge Bob and Shrek. On 12 September, 2013, Philip and Andrew Oliver, founders of Leamington-based development studio Blitz Games, stood in front of their 200 staff and told them the company had gone into liquidation.
